January 2018 Featured RPG

The Cycle of Malice estoricaestorica
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Estorica, is an Original Fantasy sandbox roleplay, set in the land Malice. A tale of Innovation and Conflict between Orphans. These Orphans have been granted infinite possibilities by their gods ranging from appearance to ability. The stories these orphans live are made of love, intelligence, violence, and self-discovery. They all share one goal "Live"

   ~Forum Updates

-6/26/2017 Opened
-8/12/2017 The Estorica Discord Server became official.
-9/01/2017 The Fallen Gods Ark Officially started
-10/01/2017 Famine's Lament Event Started
-10/25/2017 Site Revamp and Redesign complete.
-12/1/2017 Plagued Dissonance Event Started

Description: Cloudy with Scattered Thunder Storms
Temperature: Moderate
High: 59°F (15°C)
Low: 47°F (8°C)

The Premise - Story

           The Story of Malice is a deep dive of uncertain history and an even more uncertain future. The characters are born fully grown and physically do not age. Instead, they magically adapt and mutate due to the magical nature of their creation. In the citadel of Malice, the people have congregated and organized a form of government, where they had a custom society and reached a bronze age within their history. With Religious zealots and threats of civil war always on the rise, the people struggle to keep a delicate balance. Sometimes this balance falters, and the leader of their world is killed, but other times with great effort and resolve from the citizens of Malice this balance is maintained.

           War and the wrath of the gods isn't the only thing to fear in Malice, outside of the protective citadel walls, lives Nox the great dragon, and outside of him exist beast of different shapes, sizes, and threats who only wish to dethrone him by killing and eating as many people as he does. To avoid his wrath, the people of Malice provide a tribute to the dragon each season, and in exchange, the citadel is spared. The neighboring villages, however, spend each night with one eye opened as between the dragon, the other beast and monsters, and the bandits and tribes that seek power and glory. There is always some new danger to prep for, always some new risk that one takes by living in Malice.

           Which begs the question, If all magic has a source where do we come from? Why do choose to believe in gods we have never seen? The Cycle of Malice states we come from a divine being we only know as Mother, or The Mother of all, who orphaned us right before our first breath. We all share one memory of her, a shrouded figure telling us to "Live"


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If the Citadel were the living breathing body, the Castle would be the heart and mind of civilization itself. The well-guarded seat of The Sovereign himself, the boy-king blessed with what keeps us all living, allows us to flourish in this lush and deadly place Mother has created for us. From here all Law is ordained by the Sovereign, carried out to the people by his most loyal servants, and enforced by his Military, his might and force of will alone at times. Very few are allowed entrance or to wander around freely on these grounds without invitation or purpose. It is a beautiful, almost reality defying place, either because of Mother's blessing that The Sovereign holds or because of grand service from others. The Palace has everything one could desire, all the food, water, supplies, and comforts to survive a nigh indefinite siege. Has it's own Docks, Stables, Smithy, everything that the Sovereign could need on hand at any time. The Child-King has the strongest, and tallest stone walls, the most elite guard, and the most powerful and wise the land has to offer. Truly an honor to receive an invitation from The Sovereign himself, hopefully, there is a good reason for why you're here.

The Citadel is the thriving body of society, civilization, trade, commerce, security, and the home location of most anyone worth mentioning. Home to all the Noble Houses, every great or grand leader that has lived through these generations. As well as the Sovereign himself. Home to the Armies, Military, and Militia, training, honing their skill, training to defend, protect, enforce, or otherwise ensure the continuation of The Citadel. The Artisans are perfecting their trade, honing their arts, working tirelessly to bring the Sovereign's World new things, be it technology, business, or tool, or simply a new song to sing, a new work of art or expression. There is also the Temple District, where one may show their respects, worship, or atone. If the Sprawling Market District doesn't tickle your fancy, and worship isn't your cup of tea, there is always the Red Light District. Where all your baser desires and dreams may come true, yes, even the nightmares. What City is complete without an Arena to show off the best fights and sport the World can offer, as well as a thriving Slums, that seem to appear in every City, the neglected District. You will find most everyone from every walk and rank in this life here. Be on your guard, as even though this place is the only civilization for miles in any direction, it is no less dangerous.
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